1.25.2 - Stability and Fixes - 50% Winter Sale !


Hello players !

 

An update to improve Stability and fixe some bugs.

Also, the game in on Sale for the Itch.io Winter Sale 2020 !

 

Thanks for playing, and have a good day!

Regards

Nalem

 

Full Changelog

+ Added Auto-Respawn when no Spawnpoint are available.

+ Added CheckUnderMap for when under the planet terrain

+ Added Popup info when connection lost

 

* Changed Immigration base value from 5 to 3% chance 

* Redduced allow immigration when have less than 50 to 35% Homless

* Optimization on Resource Updater 

* Optimization on all Entities logic interval 

* Optimization on Units logic interval

* Optimization on Check Climate and Environment change

* Optimization on Update Player Stats 

* Optimization on Network Send Resoruce List

* Optimization on Villagers logic interval

 

* Fixed an error with SpaceShip weapon Auto-Fire

* Fixed missing script on Modern Sidewalk 2x2

* Fixed when planet unload when controlling an entity, the entity controlled despawn

* Fixed player not correctly saved when left the game

* Fixed bug causing can't respawn after dead. 

* Fixed bug on listing respawn points

* Fixed bugs with dynamic building menu refresh (Issue with Capitol Input Field, Units Maker menu duplucation) 

* Fixed SpaceShip Door not openable

* Fixed bug No Default Respawn Point

* Fixed Fav Coords Menu content size not fit

* Fixed Allien,Animal and NPC not spawning 

* Fixed issue with diplomacy offers

* Others small fixes

Files

neo-macos.zip 376 MB
Version 1.25.2 Dec 18, 2020
neo-linux-universal.zip 342 MB
Version 1.25.2 Dec 18, 2020
neo-win64.zip 366 MB
Version 1.25.2 Dec 18, 2020

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