1.25.1 - Bugs Fixes
Hello Players!
A small update to fixe some small issue and improve stability.
Thanks for Playing !
Regards
Nalem
Full Changelog
+ Added clickable UI Notif for Diplomacy Offers in top-right
+ Added Sector Indication near Minimap
+ Added Auto-Refresh Menu of Selected Building
* Augmented UI size of the Favorite Coords menu
* Fixed Wrong calculation for Diplomacy Offers "Needed Storage" when requesting resource
* Fixed Turret not attacking
* Fixed Sun cause some visible issue
* Fixed all StarGate issues. Caused by when sector load, it use only the first stargate that spawn. Causing some issues: Unusable stargate, distance wrong calculation...
* Fixed planet not load after an unload
* Fixed all units is saved in sector 0 0 0
* Fixed SpaceShip Consoles and Doors Unusable
* Small UI's Fixes
- Removed Random Drone Spawner in Sectors
- Removed WaveSpawner near Sun's
Get NEO: The Game
NEO: The Game
Evolves from Medieval age to the Spatial Age - Online!
Status | On hold |
Authors | Orion Game Studio, Yevons |
Genre | Strategy, Survival |
Tags | Exploration, Massively multiplayer, Multiplayer, Open World, Real time strategy, Sandbox, Sci-fi, Space |
Languages | English, French |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- 1.27.1 - Fixes and ImprovementsMar 25, 2023
- 1.27 - Galaxy map, Spaceship orders, and more...Mar 05, 2023
- Devlog #4 - State of 1.27.0Aug 28, 2022
- 1.26.3 - Round fixesMar 12, 2022
- 1.26.2Mar 10, 2022
- 1.26.1Mar 10, 2022
- NEO 1.26 - Spherical Planet and True Galaxy !Mar 09, 2022
- 1.25.2 - Stability and Fixes - 50% Winter Sale !Dec 18, 2020
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