1.16.0 - Empire, Diplomacy, Vehicle and Respawn System !


Hello Players !


I'm so exited to share you this release :D

Here is bug changes ! Let's Go !

+ Added Empire System

-- You can define your relations with other Players (neutral, enemy, ally)

-- You can define default action with other players, if declare war on hostile action, and if consider neutral as enemy


+ Added Sending ressources to other players

-- With the Empire Panel you can send ressources to other players !


+ Added New Respawn System

-- You now need a Spawn cloner building (can be researched) to can respawn in a planet. Else, you respawn on your default planet.


+ Added Player Vehicle System

-- You can now control All Vehicle units directly ! Units can attack enemies around when you control it :)


Please report any issues that you see, and have fun to play :D

Thanks for reading !

Regards

Nalem


Full Changelog

+ Added new ressource Antimatter and building to mine and produce

+ Added new Buildings and Researchs

-- Bar, Farm, Blacksmit, Library, Lumberjack, Market, Mill, Stable and Wall, WallDoor variant model

+ New textures for Volcanic planets

+ Added Geek number to some values (1K / 1M / 1B)

+ Added username show on top of players

+ Added health bar / Username follow camera rotation

+ Added Time to construct info in Building menu selection

* Improved some researchs logic requirement

* Improved max levels for some researchs

* Now default spawning ressources for new players is 1200 Wood

* Improved all research description

* Improved Network usage of all entities

* Changed player spaceship need now Antimatter (before uranium)

* Fixed some Ship parts

* Increased Oil Generator electricity earn from 4 to 10

* Fixed health bar size

* Fixed Riding Stable units

* Fixed health/hunger percent invalid

* Fixed uranium robot preview is white

* Fixed cleaner robot not spawnable

* Fixed uranium generator has no collider

* Fixed an error causin can't connect (due to Fit Terrain system)

* Fixed iron space miner cost/earn

* Fixed units can attack without cooldown

* Fixed some time when pressing key, UI panel popup

* Small fixes

Files

neo-macos.zip 376 MB
Version 1.16.0 Aug 30, 2020
neo-win64.zip 366 MB
Version 1.16.0 Aug 30, 2020
neo-linux-universal.zip 342 MB
Version 1.16.0 Aug 30, 2020

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