1.15.0 - Robot Industries and Improvements


Hello Players!


A new update is Begin! You can see all change below. Thanks to all for Playing and reporting bugs and ideas ! :)

We have added some new features and improved also some features ;)


Thanks for Reading !

Regards

Nalem


Full Changelog

+ Added Wall and Road snap there placement to there grud size all time (to fixe its not fit when building another road and attach to another)

+ Added Robot Industries building, can do Units to Mine or Clean the pollution

+ Added building Riding Stable and 3 units

-- Mounted Knight, Mounted Archer, Diligence

+ Added Earth Shipyard

+ Added futur house

+ Added Futur hotel

+ Added new researchs for Players (health, hunger and speed bonus)

+ Added new researchs for new buildings

+ New model for Medieval wall

+ Medieval wall can now attack near it (Archer like)

+ Added modern school

+ Added modern parking

+ Added Libraries building

+ Added new decorative building for Space age

-- University, School, Hospital, Police, Librarie, Fireman, Park, Parking

* Rebalanced Units Damages

* Improved some models

* Depollution system don't need a road anymore to be placed

* Big improvement of the Fit terrain system to dynamically update when necesssary, and improved the radius size of the fit

* Rebalanced all researchs prices

* Improved player and ship sync

* Improved tutorial

* Improved hover/select effect to center the entity

* Fixed under construction progress bar no showing some time

* Small fixes on Researchs and Buildings

* Improved futur road

Files

neo-macos.zip 376 MB
Version 1.15.0 Aug 26, 2020
neo-linux-universal.zip 342 MB
Version 1.15.0 Aug 26, 2020
neo-win64.zip 366 MB
Version 1.15.0 Aug 26, 2020

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